WoRFC v1.10 release notes

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WoRFC v1.10 release notes

Postby worfc » Mon Mar 07, 2016 1:43 pm

Release/Change Notes for World of RoboFarmCraft   v1.10 (7689) : "Crews! (Phase-1)"

Notes about upcoming releases at at the end of each release notes forum post.


v1.10 (7689) : "Crews! (Phase-1)"
    * Submitted to QA: Mar 7, 2016
    * Submitted to Apple for review: Mar 7, 2016
    * Available in the App Store: ???, 2016

"Big News" items

    * Crews! -- Phase-1 (more coming, soon!) Join a crew and get bonuses. Each active crew member increases the benefit.
    * The new (v1.9) Inventory View is now modeless/floating. It also displays the available slots remaining.
    * Several miscellaneous UI tweaks and updates.
    * A bunch of minor bugs and wish-list items.

Code changes:

    * bugzid: 1520 objectButtonTapped taps the object
    * remove USE_NEW_INVENTORY flag; we just do, now
    * fix robot-study level display
    * bugzid: 1704 brain shows MAX skill early
    * bugzid: 1705 higher level CPU training gives learning bonuses (as advertised!)
    * bugzid: 1708 send inventory-changed notification on remove-via-tool
    * add fauxPopoverTest project
    * bugzid: 1692 gates drawer selected icon uses [RfcUtils imageForObjectView:maxSize:]
    * bugzid: 1720 can't move gates under robot-UI (bumpers, grabber, etc.)
    * bump vsn to v1.10 for development
    * gate drawer inherits from scrolling drawer, not inventory drawer
    * bugzid: 1721 inventory drawer displays slots available
    * bugzid: 1424 unit test for achievement data
    * bugzid: 1722 crash dragging items from chest to chest
    * add fireworks sounds to fireworks
    * kill fireworks timer and allow Loyalty, Achievement VCs to dealloc
    * bugzid: 1723 missing sound on robot item-drop
    * logging for errors from debug server
    * bugzid: 1724 user can create crew
    * bugzid: 1732 chests can drop behind robot
    * add debug BoM
    * fixes for alt-login
    * add music volume control (no music, yet. "Soon!" :) )
    * bugzid: 1742 handle updated crew info on autosave
    * bugzid: 1744 chainsaw vs beach doesn't cut tree, but pays out.
    * add crew button to farm
    * tweak solder-pen long-press duration (0.01 => 0.1)
    * inventory view to modeless
    * bugzid: 1707 make inventory view non-modal
    * bugzid: 1739 frozen UI after dropping node while drawer is mid-animation
    * bugzid: 1746 fix WARN:rewire crash
    * don't WARN:rewire if we're loading a layout. Missing items are allowed.
    * bugzid: 1747 hidden gates drawer no longer swallows gates
    * bugzid: 1748 study-brain reports 'all max' when not all skills are maxed
    * bugzid: 1751 display crew roster
    * bugzid: 1754 stop animating for Loyalty bonus images share snapshot
    * bugzid: 1750 founder can kick member from crew
    * bugzid: 1727 user can quit a crew
    * bugzid: 1758 user can email invite-code
    * bugzid: 1764 fix crash in robot item filtering
    * bugzid: 1767 stop fireworks sound after loyalty bonus
    * crew contributions are logged and applied
    * bugzid: 1768 crew points earnings adjusted per multiple-bots
    * bugzid: 1766 UI to display contributing-to crew
    * bugzid: 1765 user can select crew for activity contributions
    * bugzid: 1772 implement double-drop crew bonuses
    * bugzid: 1761 founder can spend crew treasury to buy bonuses
    * bugzid: 1769 brain never says 'all max' even when all skills are maxed out
    * display crew contribution indicator
    * bugzid: 1763 charging battery triggers mission goal again
    SQA note: This involved a change to how all tools worked. Please pound on this area hard.
    * build# bump for archive

Content changes:

    * cruft cleanup
    * added study tips.
    * Better options for 1st day back Loyalty rewards
    * bugzid: 1713 Mission typo (of => off)
    * instruction tweaks
    * fix many typos in data
    * add new music files from Jesse
    * updated VD banner
    * add fireworks sounds
    * dirt => fallow from 20hs to 36 hrs
    * updated spark charts
    * add Jesse (music) to credits
    * add crew button
    * updated crew, powerup buttons
    * update spark chart
    * updated loyalty bonuses for 90+ days
    * add crew bonuses plist
    * updated bonus ratios spreadsheet
    * update chimes sound
    * updated spark chart
    * updated crewBonus key
    * bugzid: 1711 tips: crews/bonuses
    * add gold star (contribution indicator)

Server changes:

    * include flags in 'out of order' msg
    * login, saveFarm use utils-account routines
    * fix include => include_once
    * fixes to alt-login
    * add check-php-syntax script
    * bugzid: 1742 handle updated crew info on autosave
    * bugzid: 1745 creating a crew adds founder as member
    * fix parameters to isValidToken
    * improved invite-code algorithm
    * bugzid: 1751 display roster
    * bugzid: 1752 cap crew membership: 32 (incl open invites)
    * misc cleanup
    * add dbCleanup script
    * fix calls to executeSQL()
    * bugzid: 1750 founder can kick members from crew
    * Bugzid: 1727 user can quit a crew
    * rezipfarm moved to utilities from login
    * Crew contributions are logged and applied
    * cruft cleanup
    * Crew bonus table tweaks
    * Include crew bonuses in with all-crew-info
    * typos
    * return crew bonuses properly
    * allow crew bonus lvl+ purchases
    * bugzid: 1761 founder can spend crew treasury to buy bonuses
    * cruft removal

On The List!


NOTE: "The List" is updated to keep up with user feedback; your feedback matters! Everything that we've previously talked about is still "on the list", though "early user experience", "social features" and "less obstreperous game-play/UI" are being prioritized.

Plans for upcoming releases as of Mar 7, 2016:

v1.11: VIP levels.

v1.12: Misc/Wishlist.

v1.13: Crews (phase 2).

v1.14: Focus on "first 10 minutes" user experience.

v1.15: Massa-bot services and other fun ways to spend your gold.

"Eventually" ("Soon!"??): WoRFC on Apple-TV.

vFuture: 100s of great ideas that I need to sort into planned releases and then release them.
Last edited by worfc on Mon Mar 07, 2016 1:43 pm, edited 1 time in total.
Reason: add sticky
Posted by WORFC, board admin, moderator, game author.

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Re: WoRFC v1.10 release notes

Postby worfc » Tue Mar 22, 2016 1:39 pm

NOTE: v1.10.1 fixed a bug introduced in v1.9 in which one of the early missions (Nodes & Power) could not be completed and, hence, no additional tutorial missions would be given.
Posted by WORFC, board admin, moderator, game author.

Please LIKE us on Facebook
You can also follow us on twitter: @roboFarmCraft
Check out the development blog (short updates 1-3x/week.)
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