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Release notes (v1.0-v1.5)


NOTE: release notes for builds 1.5 and later are
in the Announcements Forum

 



Always check the App Store for the latest build.


(If you're in our Beta/QA group, check TestFlight.)





Planned upcoming releases:
  • v1.5.5 -- New decorations, circuit-design lab
  • v1.6 -- Misc features, bug-fixes and performance enhancements
  • v1.7 -- Focus on soldering-UI
  • v1.8 -- More circuitry/automation (several things got pushed back due to emergency house-repairs; sorry!)
  • Worfc AppleTV!
  • v1.9 -- Misc (overflow for stuff that can't wait until "Future")
  • Future -- Hundreds of ideas that need to be sorted into releases. Soon!™
  • Vote-up your favorite features in the forums!





Release notes for: v1.5 (Dec 8, 2015) show/hide.

"1.5 -- New-user experience and big price reductions"

v1.5 release notes are also available in the forums


  - Big-news items -

  • iPad-pro screen layouts!
  • BitBucks (BBX) have been split 31:1. If you had 10bbx before, now you have 310.
  • - (This will allow us to fine tune bbx prices.)
    - Most BBX prices were reduced to 29/31 of their previous price. Several items were reduced even further.
    - Hurry-up prices reduced to 21/31 of their previous rate, in addition to better "bulk" discounts.
  • The New-User experience is greatly improved.
  • - Introducing Russ, the example robot, and accompanying missions. Note that a description of Russ's innards is available in Help & Tutorials, for you "old timers."
  • Computer Science cap raised, so you can have chip-in-chip-in-chip.
  • Lots of bug fixes and UI tweaks (see full list below).


  - Code changes -

  • bump vsn to v1.5
  • add label about preview before sharing to achievements.
  • Also turn off system power, as advertised
  • telemetry fixes
  • bugzid: 1390 achievement for charging batteries
  • QA-MARK: object-creation change. Previously, an object's template values overrode its other values. Now additional values override the template.
  • mobile respects object alpha setting
  • bugzid: 1402 robot-finder buttons can double-up from scrolling (5+ robots)
  • tapered pricing for big multi-hurry things
  • add power-up goal (for mission)
  • fix so mission-goals <> missionIDs
  • hurry-up bbx split (31:1) and price-reduction (21/31 of previous price)
  • bbx 31:1 split and 21/31 price reduction complete
  • update to 2015-11-11 FacebookSDK
  • bugzid: 1410 make sensor-blank an inventory item (vice gate) to help differentiate
  • (revert) don't show missions if help-arrow is pointing at missions button
  • remove #if for allow chip-in-chip (it's been "in" for a while)
  • bugzid: 1409 gates put into inventory get have poweredBy set to nil (drain battery)
  • bugzid: 1408 chip-in-chip doesn't set poweredBy correctly
  • fix chip-pin-type when disconnecting
  • bugzid: 1403 chip pin alignment and connection-type fixes
  • fix incorrect hurry-up calc
  • bugzid: 1413 hang/crash on infinite while loop when CiC data is AFU
  • reduce log chatter
  • hide solderpen help button in Russ.
  • Also: refactor hideStuffFromRusty
  • IAP-view improvements
  • sandbox iap purchases don't count
  • recognize scroll-to-bottom as a missiong goal. Also html-based missions
  • support 'find my robot' mission
  • bugzid: 1415 recognize farm-suffix (-2)
  • Remove startFarm.plist, replace with startFarm-2.plist (Russ)
  • delay dropInNewRobot to get correct view centering
  • fix lost last-item dragged out of gate drawer and returned
  • add 00- rusty images to project
  • add telemetry to achievements
  • cruft removal
  • bugzid: 1414 screen layouts for iPad-pro
  • pro-layout farm view tweaks (border)
  • bugzid: 1447 help browser layout
  • bugzid: 150 add Russ missions (incl salvage)
  • pretty printing
  • bugzid: 1448 don't set-up salvage button before mission is read
  • pretty-up chip notes view a bit
  • deal with decor picked-up/dropped
  • hurry-up price fix for > 48 hrs.
  • bugzid: 1449 initial solderpen/zapper placement in chips (non-pro)

  - Content changes -

  • bugzid: 1390 add achievement for recharge batteries
  • add rusty-bot
  • add fade image
  • fix so mission-goals <> missionIDs
  • 31:1 bbx split market prices & start bbx
  • missions tweaks
  • bugzid: 1410 new sensor-item icon
  • early-help tweaks
  • new iap-2 file (after split)
  • additional tiers of bbx
  • new startfarm is startFarm-2
  • add farm suffix (-2)
  • fix iron- copper- beach-seed sell pricing
  • bugzid: 1417 typo in NOT gate image
  • bugzid: 1418 typo in 03-not-a-tree.png
  • add AND to gate-logic tutorial
  • add 00- rusty images
  • key for missions-in-progress
  • raise CS-max to 8 (allowing CiCiC)
  • adjust Russ's inventory
  • add decoration images
  • add rusty tutorial
  • add rusty power/tools
  • updated images
  • bugzid: 150 add Russ missions (incl salvage)
  • fix image names
  • bugzid: 1448 fix salvage setup
  • start adding decor to market
  • add decor to tools
  • decor items postponed
  • startfarm-2 tweaks
  • force-reload salvage mission for testing

  - Server changes -

  • cruft cleanup
  • accept farm suffix on login
  • update utils to parse farm containing 'real'.
  • bugzid: 1415 recognize farm-suffix (-2)



Release notes for: v1.4 (Nov 19, 2015) show/hide.

"1.4 -- Social features (part-1 of "some" :)"



Release notes for: v1.3.1(5178) (Nov 11, 2015) show/hide.

"1.3.1 bug fix"



Release notes for: v1.3(5177) (Nov 2, 2015) show/hide.

"1.3 -- New circuitry/automation"



Release notes for: v1.2(4968) (Oct 31, 2015) show/hide.

"1.2 -- UI cleanup"



Release notes for: v1.1(4821) Oct 23, 2015 show/hide.

"v1.1 -- Content/Help cleanup"



Release notes for: v1.0.2(4629) Oct 16, 2015 show/hide.

"v1.0.2 -- Internal app cleanup & bug fixes"
(Includes changes from v1.0.1, never released)



Release notes for: v1.0(4496) Available in the App Store since Oct 8, 2015 show/hide.

"v1.0 -- First public release"
 

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Plans for upcoming releases are discussed in the  "On The List!" thread in our forums.


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